Here are some nice looking material ui dashboards.
A summary of what architectural changes we want to see in Anahita 4.4
This is the list of goals that we want to accomplish for this release. The implementation details and time are generally unknown until we actually start developing them.
Software bugs are a fact of life. The following is a guideline on how to report bugs an participate in fixing them. #anahita #bugs #guideline #protocol
Short tutorial on storing an address in a node's meta field. This tutorial in fact teaches you how to add geolocation abilities to the app you are developing.
This is by no mean a roadmap, however it is a list goals that we would like to accomplish for this release. The implementation details and time are generally unknown until we actually start developing them.
Defining an Actor in Anahita
This page documents the new changes in Anahita 2.0
A short tutorial on how to setup Amazon S3 to be used as static file storage for your Anahita 1.6 implementation.
React, Redux, Material Design, and more resources for developing Anahita user interfaces in version 4.4 and later
Commands to upgrade from php5.6 to php7 or reverting back
Instructions on how to install Anahita embryo code from the GitHub master branch.
I have created a wiki page on Github that shows you how you can fork the Anahita code, create a local repository from your fork, commit and push your code, and then send us a pull request.
This is a good alternative to an event. Sometimes you do not need event as actor nodes within your network that handle the entire event management workflow and instead you are interested in only posting the announcements of events that are organized somewhere else (eventbrite, facebook, meetup.com, or real world). #geolocation #expireable
Anahita 1.5, 1.6, to 2.0 took about 1 year to be released. In order to avoid that situation and being able to have a Birth release let's say every 2 months, we adopted a new strategy since the Anahita 1.6 Birth release. This page contains a diagram.
How to properly override a native Anahita class identifier instead of directly making changes to the core code.
There are often needs to change some of the core behaviors of Anahita in order to accommodate for cretins needs. Here are some way you can accomplish that without changing the core files.
A short tutorial on how to make your changes of the shiraz .less files compile into new css files.
This code tutorial explains how to overwrite the Actor Helper class which is responsible for displaying an actor name in Anahita and to add a label beside the name based on the person's usertype